FlameTankMarkI - Beyond
Mods - Monsters cannot be cursed, player cursed with Elemental Weakness
Quantity: +40% (from 5% quality)
Currency Expended:
1 Transmutation
1 Augmentation
Currency Gained:
2 Transmutation
4 Alteration
3 Augmentation
1 Fusing
2 Chromatic
3 Chance
1 Alchemy
1 Chaos
2 Scrap
1 Whetstone
Maps Gained:
Dunes L66
Cemetary L67
Mountain Ledge L67
This map wasn't too hard, but it taught me that I really need to work on overcapping my elemental resistances. When I checked to see how bad things were, I noticed that might lightning resistance was nearly normal, but that fire and cold were both less than 50%. It didn't really hurt me because most of the attacks in the zone come from physical sources, but it could have been important. If my resistances were all overcapped, then I could run the Elemental Weakness modifier as essentially free IIQ.
The really interesting thing about this run was that I ran into the Cartographer of the Forsaken Masters release for the 1st time. She seems to only appear in maps, which is what I heard from a very high level player who I did some trading with. Her mission has 6 portals, much like using a Map Device in the Eternal Laboratory would do. I suppose it is essentially a map within a map. It was also one higher level than the map I was running. It wasn't too hard, except for one of the rogue exiles I faced. It was one of the most dangerous in my opinion. He throws traps and uses the Flameblast spell to do massive damage if you're standing in the wrong place when that spell detonates. I was standing in the wrong place and took about 80% of my life in a single shot. I discovered that you can use a portal scroll to get out of the mission and back into the map I started in. I didn't go back to the map within the map.
Apart from the very high risk of dying to the rogue exile, I had already failed the mission. It was timed at 5 minutes, and the zone was a huge area like that of the Sarn Slums. I needed to kill about 75 corrupted monsters scattered all over the whole of the map, which would have taken far more clear speed than I possess at the moment. I hope that the next time I run into Zara the Cartographer, she gives me a mission that isn't timed. I would really love to be able to invite her to my hideout so that I can start running her daily missions. It was still very worthwhile from a character experience, player experience, and loot standpoint to attempt her mission. I got one of the level 67 maps and either the alchemy or chaos orb from the map within a map. I also got a ring on this run that let me complete a chaos orb vendor recipe.
I'm more or less maintaining my stock of level 66 maps after buying 9, and I'm accumulating a nice supply of level 67 maps. I think I'll run Dunes to test my strength before attempting any level 67 maps, but I'm progressing nicely. I hope to ding level 72 on my next run. Between the totem skill I'll finally be able to pick up and hopefully levelling my Flame Totem gem, I should really be pumping out more damage soon. Assuming I remain alive of course. This run did point out that a rogue exile or poor encounter with a powerful yellow could end this character's run at any point.
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