FlameTankMarkI - Beyond
Mods - Monsters have 75% increased lightning resistance, Player cursed with Enfeeblement
Quantity: +26%
Currency Expended:
1 Transmutation
1 Alteration
1 Augmentation
Currency Gained:
2 Transmutation
4 Alteration
1 Augmentation
1 Jewlers
1 Fusing
2 Chromatic
1 Vaal
1 Scrap
Maps Gained:
None
This run was much harder than what I bargained for. The enfeeblement didn't really hurt my ability to kill normal monsters. The Flame Totems wore them down, it just took a little while longer than usual. The two map mods hurt me more than I was expecting. In hindsight, I should have swapped in an Added Chaos gem for Added Lightning since I didn't really get a lot of benefit from that gem on this map.
I also realized as soon as I entered the map, that I had never run an Overgrown Ruin before. It looks and plays a lot like the Temple of Sins. There are three main levels and the boss is on a fourth level which is somewhat arena like. The different floors made it easy to tell that you had cleared a floor before moving on.
One time, I had to move on without clearing a floor because opening a strongbox led to the summoning of a unique Beyond monster. It was way stronger than I could deal with safely so I kited it in a loop then went down the stairs without going back. As one might expect from a Sins themed map, the final boss was much like Fidelitas. I didn't try to engage him directly, but was able to keep him focused on my totems and out of the line of fire of the boss's Lightning Strike.
I think I'm going to give this map another try tonight, but will not be running Enfeeblement again any time soon. I'm bummed about not getting a map drop, but the currency gained was good, and as hard as the run was, just coming out alive is a victory. I also picked up a 2nd Redbeak legendary item, so if I every got anything that would let me run a low life build, in theory, I could do so.
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