So, I've stopped cataloguing my map runs. It got to be too much work to count the currency and then report on the run.
However, I will post about a new build I'm working on. I got the idea for a "Lady Frankenstein" dual totem reanimator (summoner). My goals were as follows.
Use totems to cast a lightning spell, eventually going dual totem. The main spell I had in mind was Arc, but I think Ball Lightning fits the theme as well. Lightning Tendrils looks pretty cool being cast by a totem, but doesn't seem all that effective without really boosting its area of effect.
Reanimate your fallen foes. The build hardly fits the theme if you don't reanimate the dead.
Level with the final spec as much as possible. For some reason, I don't find: play some other spec entirely until you're level 50 or 60, then switching the character around entirely. Now, for example, I understand that if you're going Righteous Fire, the way you're playing changes drastically once you are able to equip Rise of the Phoenix. But that strikes me as the build evolving as you're likely focusing on life and burning damage on the way up. I originally started thinking about the build as a hybrid life and ES, but I think that it's going to work better as a CI build.
In terms of low level play, I had intended to level with Lightning Tendrils until I could put Arc into a Spell Totem, but I found a shield with +1 to the level of Cold Gems. Therefore I leveled to 32 with a combination of Freezing Pulse and Lightning Trap. I like lightning trap for this build because it fits my idea of a mad scientist's laboratory with giant blasts and bolts of lightning flying everywhere. Once I hit 32 I put Arc into the totem as planned and rarely used Freezing Pulse even though it was still in my active skill slots.
What didn't work as well as planned was picking up dual spectres at low level. Event the big statues in the Imperial Garden are too fragile. I entered the Sceptre of God with two of them, but they were both destroyed long before I reached the roof of the tower. In hindsight, I would have skipped the 4 points which went into the spectre wheel and put those points into Ancestral Bond for dual totems.
Skill Tree at Level 37 for Dominus Fight
Still, the build is tanky enough with the life and ES nodes taken that I didn't have any problems with Gravicious, Kole or Piety. The Dominus fight was much tougher than I expected, although I didn't have any close calls. It just took much longer than expected. I did have to portal back to towm to refill potions more than I have in quite a while also for normal Dominus.
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