Saturday, March 21, 2015

2015.03.07 Fecund Wharf Map of Exposure

Lady Bla Bla - Standard
Mods - Monsters have extra health, player's maximum resistances reduced
Quantity: +42%

Zana's Mission: Pier (L66)
2 Rogue Exiles, monsters deal extra damage, monsters have extra armor, monsters cannot be stunned
Quantity: +53%

Currency Expended:
Unknown

Currency Gained:
7 Transmutation
9 Alteration
4 Augmentation
1 Jewlers
2 Fusing
6 Chromatic
11 Scrap
3 Whetstone
1 Baubble
1 Regret


Maps Gained:
Dried Lakebed L66
Orchard L66

This was an interesting run.  I finally met Zana and got a quest I could complete.  The only other time I met her, there was a five minute timer on killing the map boss.  I wasn't anywhere close to having that kind of clear speed.  I'm a little disappointed in only getting 1 level 66 map from the Wharf with IIQ of +42%.  I'm even more disappointed in getting a single level 66 map from Zana's mission with even higher IIQ.  However, the currency from running two maps was fantastic.

However, the loot could have been worse.  The map gained from the Zana mission came from opening a chest after the map had been cleared.  I did die once to one of the Rogue Exiles, but I waited to long to blog about this and I forgot which one killed me.  The other odd thing about the Zana mission is that it seems to be 4 prefix mods.  Maybe that's normal, maybe not.  I'll have to pay attention if I do other missions of hers.  The large amount of item quality items came from an Artisan's Strongbox that I didn't notice on my first run.  I went back in to pick up a few blue items to get enough Transmutation shards to form one more orb.  The other thing I noticed is that in my failed Zana mission, the second map was a level higher than the one I started in.  This time, the mission was a level lower.  Something else to watch for.

However, all things considered, the plus of having Zana available as a hideout master more than makes up for a slight downgrade in my map pool trading one 67 for two 66's.

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