Wednesday, January 28, 2015

2015.01.27 Emanant Grotto Map of Lightning

The Owl Slayer - Hardcore
Mods - Area inhabited by ranged monsters,
Quantity: +23%

Currency Expended:
1 Transmutation
1 Alteration
1 Augmentation

Currency Gained:
4 Alteration
3 Augmentation
1 Fusing


Maps Gained:
None

This is a new character I've been working on.  I intended it to be a Quill Rain, Cast on Critical Strike build.  I have a quill rain to use, but I vastly underestimated the amount of mana it takes to power that thing!  Since it's a low level bow, Mana Leech is essentially useless with it.  In the meantime, I've started using CoC with my normal attacking bow.

I do less damage up front with Split Arrow than I did with Ice Shot, but I get a bigger area of effect, and my shots still pierce.  On the whole, the AOE is comperable.  Even though I'm doing less damage up front, the critical strikes are more punishing.  All in all, I think the two setups are comparable.  I actually feel like I do a little more damage than I used to as long as I'm at medium range or closer.  The added projectile speed from Quill Rain would certainly help the Ethereal Knives I'm using as my CoC spell.

The monsters on this map, including the boss where no problem.  I did have one close call though.  I opened a strongbox that deatonated dead.  I thought I was far enough away, but a chain of exploding bodies nearly did me in.  I'm going to have to start carrying a Detonate Dead gem around with me when mapping.  I can't resist the lure of a strongbox, so I'm going to kill myself opening one sooner or later.  I'll probably last a bit longer in hard core mode if I have some way of clearing the bodies from near a strongbox.

The loot this run was awful, but I picked up a Groto map while I was testing out CoC in The Docks.  So I don't feel like I lost anything from this run.

One last thing, here is my skill tree.


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