Lady Bla Bla - Standard
Mods - Map Boss moves and attacks faster, Player's maximum resistances are reduced
Quantity: +41%
Currency Expended:
1 Transmutation
1 Augmentation
Currency Gained:
4 Transmutation
6 Alteration
2 Augmentation
1 Chromatic
1 Chance
2 Scrap
2 Whetstone
1 Scouring
1 Regret
Maps Gained:
Wharf L67
This was the first Wharf map I've run if I can recall correctly. The mods didn't inconvenience me at all, and the Dock style layout was well suited to the Spark spell. Perhaps not as nice as Crypt and Dungeon with the well defined rooms, but definately a favorable layout for this skill. I would have liked to see more maps drop, but I did replace my Wharf map, so I broke even on that front.
The relatively high item quantity for a blue map mostly showed itself in the large number of yellow items which dropped. Most were junk; hence the high number of Alteration orbs gained. All in all, a successful run with little difficulty.
Wednesday, February 25, 2015
Thursday, February 12, 2015
2015.02.11 Multifarious Crypt Map of Venom
Lady Bla Bla - Standard
Mods - Increased monster variety, monsters poison on hit
Quantity: +22%
Currency Expended:
1 Transmutation
Currency Gained:
2 Transmutation
3 Augmentation
1 Chromatic
1 Scrap
Maps Gained:
Tropical Island L66
The venom rarely inconviencied me, and the monster variety was a complete non-issue. I had planned on running a trnasmuted map from my stash, but a crypt map dropped when I ran a sacrifice fragment. I ran the crypt instead to keep my stash space balanced.
The self casting sparks are very effective in the inclosed spaces of a Crypt map. However, the loot from this run was atrocious. The only redeeming aspect to this run was having the one map drop I got. I also leveled on this run, so I can't complain about that either.
Mods - Increased monster variety, monsters poison on hit
Quantity: +22%
Currency Expended:
1 Transmutation
Currency Gained:
2 Transmutation
3 Augmentation
1 Chromatic
1 Scrap
Maps Gained:
Tropical Island L66
The venom rarely inconviencied me, and the monster variety was a complete non-issue. I had planned on running a trnasmuted map from my stash, but a crypt map dropped when I ran a sacrifice fragment. I ran the crypt instead to keep my stash space balanced.
The self casting sparks are very effective in the inclosed spaces of a Crypt map. However, the loot from this run was atrocious. The only redeeming aspect to this run was having the one map drop I got. I also leveled on this run, so I can't complain about that either.
2015.02.05 Multiple Maps
Anarchic Crypt Map of Hordes
The Owl Slayer - Hardcore
Mods - Area inhabited by Rogue Exiles, increased pack size
Quantity: +15%
Currency Expended:
1 Transmutation
Currency Gained:
2 Transmutation
4 Alteration
1 Augmentation
1 Fusing
1 Chance
1 Chaos
1 Scrap
3 Whetstone
1 Chisel
Maps Gained:
Wharf L67
I did well on this map execept for the Rogue Exiles, but they didn't quite manage to kill me. So from that persepective, I did just fine. One was the guy who summons Ethereal Knives totems while throwing traps. The other Leap Slams about and attacks very quickly with Molten Strike. I had to Alt-F4 to escape death from him, although I later came back and killed him. The guy with the totems, I just avoided.
Even though the Rogue Exiles gave me trouble, the large pack sizes were great experience. I leveled running this map.
The loot was good and I got a higher level map out of the run, so nothing to complain about. However, this experience made me try the other map I wanted to run with the much higher level Flame Tank Mark I characer.
I was once again bad about noting a date on which I ran this. Let's call it Feb 5th.
Frozen Crypt Map of Exposure
Flame Tank Mark I - Hardcore
Mods - Monsters do extra cold damage, player loses maximum resistances
Quantity: +42%
Currency Expended:
1 Transmutation
Currency Gained:
6 Transmutation
4 Alteration
8 Jewlers
4 Chromatic
1 Alchemy
4 Scrap
2 Whetstone
1 Regret
Maps Gained:
Orchard L66
Arsenal L67
Wharf L67
This character is quite strong, but you still have to be careful when monsters do extra elemental damage and your maximum resistance are reduced. However, the totems are doing the work for this character and he has high life regeneration. I had to be careful, but I never needed to reach for the Alt-F4 key combo.
The loot from this run was fantastic. I probably got a paltry amount of experiece since this character is ten levels higher than the map. However, the mods are so nasty, I just couldn't see running it with a weaker character. I didn't want to leave it sitting in the stash with the high degree of IIQ for the price of a single Transmutation orb.
The Owl Slayer - Hardcore
Mods - Area inhabited by Rogue Exiles, increased pack size
Quantity: +15%
Currency Expended:
1 Transmutation
Currency Gained:
2 Transmutation
4 Alteration
1 Augmentation
1 Fusing
1 Chance
1 Chaos
1 Scrap
3 Whetstone
1 Chisel
Maps Gained:
Wharf L67
I did well on this map execept for the Rogue Exiles, but they didn't quite manage to kill me. So from that persepective, I did just fine. One was the guy who summons Ethereal Knives totems while throwing traps. The other Leap Slams about and attacks very quickly with Molten Strike. I had to Alt-F4 to escape death from him, although I later came back and killed him. The guy with the totems, I just avoided.
Even though the Rogue Exiles gave me trouble, the large pack sizes were great experience. I leveled running this map.
The loot was good and I got a higher level map out of the run, so nothing to complain about. However, this experience made me try the other map I wanted to run with the much higher level Flame Tank Mark I characer.
I was once again bad about noting a date on which I ran this. Let's call it Feb 5th.
Frozen Crypt Map of Exposure
Flame Tank Mark I - Hardcore
Mods - Monsters do extra cold damage, player loses maximum resistances
Quantity: +42%
Currency Expended:
1 Transmutation
Currency Gained:
6 Transmutation
4 Alteration
8 Jewlers
4 Chromatic
1 Alchemy
4 Scrap
2 Whetstone
1 Regret
Maps Gained:
Orchard L66
Arsenal L67
Wharf L67
This character is quite strong, but you still have to be careful when monsters do extra elemental damage and your maximum resistance are reduced. However, the totems are doing the work for this character and he has high life regeneration. I had to be careful, but I never needed to reach for the Alt-F4 key combo.
The loot from this run was fantastic. I probably got a paltry amount of experiece since this character is ten levels higher than the map. However, the mods are so nasty, I just couldn't see running it with a weaker character. I didn't want to leave it sitting in the stash with the high degree of IIQ for the price of a single Transmutation orb.
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